Hello, I'm
Engineering student specializing in Computer Science with a strong interest in game development, systems programming, and network programming. Experienced in developing projects in modern C++, ranging from gameplay programming and multiplayer systems to physics engines. Currently pursuing a dual degree in Computer Science with a specialization in Game Development.
I am a Computer Science Engineering student currently in my third year, specializing in software engineering and game development. I am currently enrolled in a dual degree program in Computer Science (Game Development) at UQAC in Canada, alongside my engineering studies at ENSEIRB-MATMECA in France. My academic background includes intensive mathematics studies (MPSI/MP preparatory classes), which strengthened my problem-solving and algorithmic thinking.
I have a strong interest in systems programming, game engines, and real-time applications. I enjoy working close to the hardware and understanding how complex systems are built, from memory management to performance optimization and architecture design. My experience includes C++ development, network programming, parallel programming, and game development using Unreal Engine and Godot.
I enjoy building complex projects such as game engines, multiplayer systems, and gameplay prototypes. Through personal and academic projects, I have built multiplayer systems, a physics engine, gameplay prototypes, and networked applications in C++. These projects helped me develop a strong understanding of software architecture, real-time constraints, and collaborative development in team-based environments.
I am currently seeking an internship opportunity in software engineering or game development, where I can apply and further develop my skills in C++, systems programming, and real-time software development.


1 semaine • Duo
Next.js, Tailwind
bbbbb bbbbbbb bbb bbbbbb bbbbbbb bbbbbbbb bbbbb bbb b bbbbbbb bbbb bbbb bb bbbbb bbbb bbbb bbbb bb bbbbbbbbb b bbbb b bbbbb bbbb bbbbbbbbbbbbbbbbb bbbbbbbbbbbbbbbbbb bbbbbbb b b bb bbbbbb bb bbbb bbbb bbbbbbb bb bb bb bbbbb bbb bb bb bbbbbbb bb bb b bb b bbbbbbbbbbbbbbbbbbbbbb bb bb bbb bb b bbbbbbbb bbbbbbb bbbbbb b b b b b
Rôle: Full-stack
Currently pursuing a dual degree with a specialization in Game Development. Coursework focuses on advanced game programming, multiplayer and network programming, real-time systems, and modern software engineering practices.
Engineering curriculum covering software engineering, systems programming, algorithms, databases, operating systems, computer networks, parallel computing, and large-scale software development. Numerous team projects using modern C++ and game development technologies.
Intensive two-year program focused on advanced mathematics, physics, and computer science. Developed strong analytical thinking, problem-solving abilities, and rigorous programming fundamentals.
Graduated with Highest Honors. Specialized in Mathematics and Physics, with Advanced Mathematics and the European English Section.
React / Next.js / Tailwind / HTML / CSS
Node.js / API REST / Express
JavaScript / TypeScript / Python / C / C++
Git / GitHub / Linux / VS Code